Wednesday, August 29, 2007

The Great Change

Who would have thought that a couple of upgrades, a few enchants, and new specs could change everything so much. Some of Arena is skill, but now I think a lot of it is a combination of gear and luck as well.

Speaking in those terms, this morning was either all luck and gear, or our single greatest Arena outing ever. We took it to every team that showed up, going 10-0 in the morning and quitting with our highest score ever, 1883.

It means, for the first time since Season 1, we are ranked. Back in the day (all of 6 months ago) no one had better gear yet, and it was a pretty even slate. We managed to get up to about 1740, which at the time was ranked about 800ish out of all teams. Nothing to brag about, but we were stoked at the time. Today, however, ranks up there in the Lore that is our gaming experience.

I am sure Dato will be telling me the story on the phone later today about how he killed the Shadow Priest and the Affliction Lock after I was absolutely destroyed. I mean, they worked me so hard I felt like a hooker during shore leave. Bad analogy, but had to be said. It was our last game, and we had said we would quit ("No matter what happens, win or lose, at ten games we quit," I had said, and he heartily agreed) no matter the outcome, and once I died, I was thinking, "Yeah, it was bound to happen...9-1 is fine, and we might lose about 20 points..."

He pulled a rabbit out of his ass on that one, let me tell you.

It just seems that the cookie cutter specs are there for a reason...sooner or later you find the groove that works best and most people will learn from that and follow suit.

So, for this week at least, we are done with our games early, and I have found that that extra bit of gear, the extra armor and the longer lasting bubble of annoyance have given me a survivability I didn't know a priest could have. I still die in almost every single 3v3 game we do, but I last so long the other team loses one player and another will be at half health. With Improved Death, I'm still in the game longer than the dead folk on the other side.

3v3 went well, too. We managed to climb into the 1600s now that Fishhead is getting the Frost thing down. He has become the CC Machine, Sheep Incoming Man. What is it with opposing healers NOT using a trinket? You asking to be demolished? It makes no sense to me.

Well, that's it for this week.

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